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AI Insights · Timothy · October 2022

Top Down Games on iOS in the US: Q3 2022 Performance

Explore the performance of the top 5 top-down games on iOS in the United States during Q3 2022, including weekly downloads, revenue, and active users.

Top Down Games on iOS in the US: Q3 2022 Performance

In the third quarter of 2022, the top 5 top-down games on iOS in the United States showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared.

Bingo Blitz™ - BINGO Games from Playtika Santa Monica, LLC experienced fluctuations in its weekly revenue, peaking at approximately $2.1M in late June and maintaining figures around $1.9M to $2M for most of the quarter. Weekly downloads saw a notable spike in mid-September, reaching 21.7K. Active users saw some variation, peaking at 121K in mid-September.

Candy Crush Soda Saga by King maintained a steady revenue stream, with figures around $1.7M to $1.9M throughout the quarter. Weekly downloads peaked at 40.2K in mid-August but saw a decrease to 19K by the end of September. Active users hovered around 400K, with slight variations throughout the period.

Diablo Immortal from Blizzard Entertainment, Inc. experienced a decline in weekly revenue, starting at around $1.6M in late June and dropping to approximately $675K by mid-September. Downloads saw a similar trend, beginning at 111K and decreasing to around 33K. Active users also showed a downward trend, starting at 1M and falling to 546K by the end of the quarter.

Solitaire Grand Harvest by Supertreat saw consistent weekly revenue, ranging from $947K to $1.1M. Downloads showed an upward spike in late July, reaching 19.3K, but then settled around 9K towards the end of the quarter. Active users fluctuated, with a notable peak at 98.1K in mid-September.

Clash Royale from Supercell had variable weekly revenue, starting at $1.8M in late June and dropping to around $635K by mid-September, before a slight recovery. Weekly downloads saw a decrease from 95.5K in late June to approximately 60K by the end of September. Active users remained relatively stable, averaging around 4.8M throughout the quarter.

These insights are derived from Sensor Tower data. For a more comprehensive analysis, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022